The X Window System
What Is (And Isn't) X
Eons ago computer terminals came with a screen and a keyboard and not
much else. Mice hadn't come into common use and everything was menu
driven. Then came the Graphical User Interface (GUI) and the world was
changed. Today users are accustomed to moving a mouse around a screen,
clicking on icons and running tasks with fancy images and animation,
but UNIX systems predated this and so GUIs were added almost as an
afterthought. For many years, Linux and its UNIX brethren were
primarily used without graphics of any sort, but today it is perhaps
more common than not for users to prefer their Linux computers come
with shiney, flashy, clickable GUIs, and all these GUIs run on
X(7).
So what is X? Is it the desktop with the icons? Is it the menus? Is it
the window manager? Does it mark the spot? The answer to all these is a
resounding "no". There are many parts to a GUI, but X is the most
fundamental. X is that application that receives input from the mouse,
keyboard, and possibly other devices. X is that application that tells
the graphics card what to do. In short, X is the application that talks
to your computer's hardware from graphical purposes; all other
graphical applications simply talk to X.
Let's stop for a moment and talk about nomenclature. X is just one of a
dozen names that you may encounter. It is also called X11, the X Window
System, X Window, X11R6, X Version 11, and several others. Whatever
you hear it called, simply understand that the speakers are referring
to X.
Configuring the X Server
As powerful as Slackware Linux is, configuring X can be daunting and
is often one of the first real challenges a new user faces. Don't be
overly concerned if you find this a bit difficult. While many changes
have been made over the years that make this much easier, there are
still computers out there that don't properly auto-detect, or you'll
wish to make some change to some setting and it might not be immediately
apparent what to do. Just remember that when I started using X, it was
far more primitive than it is today, took far more work to configure,
and often crashed without telling the user what was wrong. If I and
thousands of others got this working back then, you can do it today.
Fortunately, with X.Org 1.6.3 an
/etc/X11/xorg.conf does not even need to be
present for X to attempt a working display,
further, Slackware includes a default configuration file that works
for most computers by using the VESA standard. This offers only the
most basic functions and may not allow your graphics card to operate at
its full potential. You may be limited to low resolutions, fewer
colors, and X will be slower. Still, this is
an option for users, particularly those who only want to occassionally
run X. You can try it out now simply by
running startx(1) from a command prompt.
There are many ways to configure X, but the
easiest is to use xorgsetup. This will attempt
to probe probe your computer's hardware and write a working xorg.conf
file. This option is not garaunteed to work; there are some platforms
that it is known not to work with, and there are probably others as
well. Still, it is worth trying first as it is the quickest and least
complicated for a new user to attempt.
The second most popular way to configure X
on your system is the handy xorgconfig(1).
This application asks you a series of questions about your computer's
hardware and writes out a config file based on your choices. Unless you
know exactly what your hardware is, we recommend that you try
xorgsetup first.
Additionally, the X has flags available to
let X attempt to detect hardware and render
an xorg.conf.new that should work with the hardware
present. From a virtual terminal call X -configure,
and the resulting file will be either /root/xorg.conf.new
or $HOME/xorg.conf.new. Before moving this new
configuration to /etc/X11/, it can be tested by
calling X -config /root/xorg.conf.new, then you can
exit this X session with <CTRL>+<ALT>+<Backspace>.
Lastly, you can manually configure your X
server by modifying /etc/X11/xorg.conf with a text
editor. This is not normally a task for the faint of heart, but is
often the easiest way to make minor changes.
Choosing a Window Manager
Slackware Linux includes many different window managers and desktop
environments. Window managers are the applications responsible for
painting application windows on the screen, resizing these windows, and
similar tasks. Desktop environments include a window manager, but also
add task bars, menus, icons, and more. Slackware includes both the KDE
and XFCE desktop environments and several additional window managers.
Which you use is entirely your own decision, but in general, window
managers tend to be faster than desktop environments and more suitable
to older systems with less memory and slower processors. Desktop
environments will be more comfortable for users accustomed to Microsoft
Windows.
The easiest way to choose a window manager is
xwmconfig(1), included with Slackware Linux.
This application allows a user to choose what window manager to run
with startx.
Setting Up A Graphical Login
By default, when you boot your Slackware Linux system you are presented
with a login prompt on a virtual terminal. This is more than adequate
for most people's needs. If you need to run commandline applications,
you may login and do so right away. If you want to run X, simply executing
startx will do that for you nicely.
But suppose you almost exclusively
use your system for graphical duties like many laptop owners? Wouldn't
it be nice for Slackware to take you straight into a GUI? Fortunately,
there's an easy way to do just that.
Slackware uses the System V init system which allows the administrator
to boot into or change to different runlevels, which are really just
different "states" the computer can be in. In fact, shutting down the
computer is really only a case of changing to a runlevel which
accomplishes just that. Runlevels can be rather complicated, so we
won't delve into them any further than necessary.
Runlevels are configured in inittab(5).
The most common ones are
runlevel 3 (Slackware's default) and runlevel 4 (GUI). In order to tell
Slackware to boot to a GUI screen, simply open
/etc/inittab with your
favorite editor of choice. (You may wish to refer to one of the
chapters on vi or
emacs at this point.) Near the top, you'll
see the relevant entries.
# These are the default runlevels in Slackware:
# 0 = halt
# 1 = single user mode
# 2 = unused (but configured the same as runlevel 3)
# 3 = multiuser mode (default Slackware runlevel)
# 4 = X11 with KDM/GDM/XDM (session managers)
# 5 = unused (but configured the same as runlevel 3)
# 6 = reboot
# Default runlevel. (Do not set to 0 or 6)
id:3:initdefault:
In this file (along with most configuration files) anything following a
hash symbol # is a comment and not interpreted by init(8). Don't worry
if you don't understand everything about inittab, as many veteran users
don't either. The only line we are interested in is the last on above.
Simply change the 3 to a 4 and reboot.
# These are the default runlevels in Slackware:
# 0 = halt
# 1 = single user mode
# 2 = unused (but configured the same as runlevel 3)
# 3 = multiuser mode (default Slackware runlevel)
# 4 = X11 with KDM/GDM/XDM (session managers)
# 5 = unused (but configured the same as runlevel 3)
# 6 = reboot
# Default runlevel. (Do not set to 0 or 6)
id:4:initdefault: